![]() ![]() ![]() 1.0.9 Diablo 3 updated to 3.7HF1, GrimQuest updated to v80a.Tokens can be gained from dismantling (50% chance) 1.2.3 Sparker updated to 1.6, Reskill expanded to skill modifiers.1.2.4 Diablo 3 updated to 3.9, Grim UI updated to X-Storage.1.2.5 Grim UI updated to X-Hoarder (requires rearrangement of items), Diablo 2 updated to v0.833b. ![]() 1.2.6 New summonable NPC to exchange unique items for tokens.1.2.7 Diablo 3 updated to 4.0u1, MIs from GrimLeague Season 3 added.1.2.8 Grim Quest updated to v81, Diablo 3 updated to 4.0u2.1.3.0 Diablo 2 updated to v0.89, Diablo 3 updated to 4.1u2, GD 1.1.9.6 incorporated.1.4.0 Diablo 2 updated to v0.8.10, Diablo 3 updated to Definitive Edition U4.1, Grim Quest updated to v86, Zenith updated to v86.Environmental FX from GrimFX by kakikakeks.Devotion Gems from Extended Mayhem by zchott.Cosmetic Auras from Path of Grim Dawn by Kanjineo.Cataclysm v1.99 / Cataclysm Redone 0.53 by 3JIou.As dismantling requires dynamite, the DC faction vendor is now also selling dynamite. The items to summon these blacksmiths can be bought at the Devil’s Crossing faction vendor. These tokens can be traded for a unique item at specialized blacksmiths. In order to have a reasonable chance of finding the unique item you are looking for, despite all the additional uniques, dismantling a unique item now has a 50% chance to result in an epic or legendary token. This means that you cannot transfer a char from any of the included mastery mods (or Grimarillion) to this one. While the mod contains the below mods, I rearranged the. With Grim Dawn version 1.1.6.1 increasing the mastery limit, Dawn of Masteries added the Zenith and Diablo 2 (Noble Paladin) mods, so from a mastery perspective the mod is now a superset of Grimarillion. The mod brings back some of the ‘forgotten’ mastery mods which were not upgraded for FG (Cataclysm and NCFF) while not including Zenith. Obviously there is no point in replicating Grimarillion, and with the initial limit to the number of masteries a mod could have, I went with a somewhat different set of masteries. I have been thinking of creating a mod that collects the various mastery mods for a while now. ![]()
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